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델리게이트 함수를 쓰면 코드상에 오류가 없고
컴파일도 되는데 플레이버튼을 누르면 크래시가 나면서 언리얼이 꺼집니다
UE4Editor_gameFramework!TMulticastScriptDelegate<FWeakObjectPtr>::Add() [C:\Program Files\Epic Games\UE_4.26\Engine\Source\Runtime\Core\Public\UObject\ScriptDelegates.h:324]
UE4Editor_gameFramework!AMyCharacter::BeginPlay() [C:\Users\plusu\OneDrive\gameFramework\Source\gameFramework\MyCharacter.cpp:43]
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_Engine
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor_UnrealEd
UE4Editor
UE4Editor
UE4Editor
UE4Editor
UE4Editor
kernel32
ntdll
뭐가 문제일까요...??