This lecture will delve deeper into the various features of ASP.NET Core. You will practice what you have learned through Facebook authentication practice.
ASP.NET Core MVC
Authentication Server
All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️
This is a game development course designed so that anyone can take it step by step without any burden, assuming no prior knowledge. The ultimate goal is to release an MMORPG indie game that can accommodate 500 to 1,000 users.
In this series, we'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity, step by step. Let's take on the challenge together!
▲ Implement essential features of RPG games with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new recruits at Company N in 2015.)
▲ You will learn the core server linking technology needed to create online multiplayer games.
Introduction 👉 ASP.NET Core MVC 👉 Authentication
AST.NET Core
For those who want to know more deeply
web server
Who needs to operate
Authentication, Payment Server
Anyone who wants to join the service
Q. What is the lecture environment?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.
Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.
Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared and looked at the actual live MMORPG code and realized many of the errors in my code that I had created through headings. I thought that if there had been a class that briefly covered the entire content of MMORPG development from the basics to the end, I would have saved time and suffered less.
I hope this class will serve as a guide for you to get started with MMORPG games.
Q. You don't use C++ or Unreal Engine?
A. We plan to produce it separately as [a version using C#/Unity for indie games (this series)] and [a version using C++/UE4 for employment].
MMORPGs have a lot to deal with, such as networks, OS, multi-threads, web, client engines, etc. If you proceed based on C++, the difficulty level is high, so it is not suitable for beginners. In particular, if you do not have knowledge of game development, I recommend that you first look through the entire forest with the C# version.
Q. If I buy one part, do I get the other part for free?
A. Each part is manufactured independently and sold separately.
Who is this course right for?
People interested in ASP.NET Core
People who need to run a web server
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Students
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Reviews
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Answers
4.9
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Courses
학력
- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)
경력
- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)
관심 분야
- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)
소개
해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 8년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.
All
20 lectures ∙ (8hr 30min)
Course Materials:
OT
02:30
MVC Review
16:00
Middleware
16:59
MVC Philosophy
17:05
Routing
32:33
Model Binding
36:04
View
40:03
TagHelper
23:04
WebAPI
24:55
Dependency Injection
31:08
Configuration
38:54
Filter
30:02
Authentication
34:53
Authorization
40:46
Logging
28:01
Custom Middleware
13:38
Free