인프런 커뮤니티 질문&답변

김강민님의 프로필 이미지

작성한 질문수

Flutter 앱 개발 기초

로그인 기능 만들기

파이어베이스 Auth에러

해결된 질문

22.07.25 18:07 작성

·

675

2

import 'package:firebase_core/firebase_core.dart';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';

import 'auth_service.dart';

void main() async {
  WidgetsFlutterBinding.ensureInitialized(); // main 함수에서 async 사용하기 위함
  await Firebase.initializeApp(); // firebase 앱 시작
  runApp(
    MultiProvider(
      providers: [
        ChangeNotifierProvider(create: (context) => AuthService()),
      ],
      child: const MyApp(),
    ),
  );
}

class MyApp extends StatelessWidget {
  const MyApp({Key? key}) : super(key: key);

  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      debugShowCheckedModeBanner: false,
      home: LoginPage(),
    );
  }
}

/// 로그인 페이지
class LoginPage extends StatefulWidget {
  const LoginPage({Key? key}) : super(key: key);

  @override
  State<LoginPage> createState() => _LoginPageState();
}

class _LoginPageState extends State<LoginPage> {
  TextEditingController emailController = TextEditingController();
  TextEditingController passwordController = TextEditingController();

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(title: Text("로그인")),
      body: SingleChildScrollView(
        padding: const EdgeInsets.all(16),
        child: Column(
          crossAxisAlignment: CrossAxisAlignment.stretch,
          children: [
            /// 현재 유저 로그인 상태
            Center(
              child: Text(
                "로그인해 주세요 🙂",
                style: TextStyle(
                  fontSize: 24,
                ),
              ),
            ),
            SizedBox(height: 32),

            /// 이메일
            TextField(
              controller: emailController,
              decoration: InputDecoration(hintText: "이메일"),
            ),

            /// 비밀번호
            TextField(
              controller: passwordController,
              obscureText: false, // 비밀번호 안보이게
              decoration: InputDecoration(hintText: "비밀번호"),
            ),
            SizedBox(height: 32),

            /// 로그인 버튼
            ElevatedButton(
              child: Text("로그인", style: TextStyle(fontSize: 21)),
              onPressed: () {
                // 로그인 성공시 HomePage로 이동
                Navigator.pushReplacement(
                  context,
                  MaterialPageRoute(builder: (_) => HomePage()),
                );
              },
            ),

            /// 회원가입 버튼
            ElevatedButton(
              child: Text("회원가입", style: TextStyle(fontSize: 21)),
              onPressed: () {
                // 회원가입
                print("sign up");
              },
            ),
          ],
        ),
      ),
    );
  }
}

/// 홈페이지
class HomePage extends StatefulWidget {
  const HomePage({Key? key}) : super(key: key);

  @override
  State<HomePage> createState() => _HomePageState();
}

class _HomePageState extends State<HomePage> {
  TextEditingController jobController = TextEditingController();

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text("버킷 리스트"),
        actions: [
          TextButton(
            child: Text(
              "로그아웃",
              style: TextStyle(
                color: Colors.white,
              ),
            ),
            onPressed: () {
              print("sign out");
              // 로그인 페이지로 이동
              Navigator.pushReplacement(
                context,
                MaterialPageRoute(builder: (context) => LoginPage()),
              );
            },
          ),
        ],
      ),
      body: Column(
        children: [
          /// 입력창
          Padding(
            padding: const EdgeInsets.all(8),
            child: Row(
              children: [
                /// 텍스트 입력창
                Expanded(
                  child: TextField(
                    controller: jobController,
                    decoration: InputDecoration(
                      hintText: "하고 싶은 일을 입력해주세요.",
                    ),
                  ),
                ),

                /// 추가 버튼
                ElevatedButton(
                  child: Icon(Icons.add),
                  onPressed: () {
                    // create bucket
                    if (jobController.text.isNotEmpty) {
                      print("create bucket");
                    }
                  },
                ),
              ],
            ),
          ),
          Divider(height: 1),

          /// 버킷 리스트
          Expanded(
            child: ListView.builder(
              itemCount: 5,
              itemBuilder: (context, index) {
                String job = "$index";
                bool isDone = false;
                return ListTile(
                  title: Text(
                    job,
                    style: TextStyle(
                      fontSize: 24,
                      color: isDone ? Colors.grey : Colors.black,
                      decoration: isDone
                          ? TextDecoration.lineThrough
                          : TextDecoration.none,
                    ),
                  ),
                  // 삭제 아이콘 버튼
                  trailing: IconButton(
                    icon: Icon(CupertinoIcons.delete),
                    onPressed: () {
                      // 삭제 버튼 클릭시
                    },
                  ),
                  onTap: () {
                    // 아이템 클릭하여 isDone 업데이트
                  },
                );
              },
            ),
          ),
        ],
      ),
    );
  }
}

답변 3

2

DevStory님의 프로필 이미지
DevStory
지식공유자

2022. 07. 26. 11:09

문제 해결 방법 공유드립니다.

1. pubspec.lock 파일을 삭제해 주세요.
2. pubspec.yaml 파일에 아래 코드를 추가하신 뒤 저장해 주세요. 저장시 실행되는 flutter pub get 명령어가 끝나길 기다려 주세요.

firebase_auth_platform_interface: 6.1.10

3.  실행하시면 정상적으로 작동하실겁니다.

문제의 원인은 firebase_auth 패키지가 firebase_auth_platform_interface 패키지를 사용하는데, 해당 패키지의 6.4.0 버전에서 문제가 있는거 같습니다. 그래서 문제 없는 버전을 위와 같이 명시하여 해결하실 수 있습니다.

수업 자료에도 반영하도록 하겠습니다.
적극적으로 문의해 주셔서 감사합니다 ❤️

1

DevStory님의 프로필 이미지
DevStory
지식공유자

2022. 07. 25. 21:10

안녕하세요 김강민님

첨부해 주신 main.dart 파일은 문제가 없는 것으로 보입니다.
auth_service.dart 파일도 있으실건데, 해당 파일을 첨부해 주실 수 있으신가요??

감사합니다.

김강민님의 프로필 이미지
김강민
질문자

2022. 07. 26. 08:41

import 'package:firebase_auth/firebase_auth.dart';
import 'package:flutter/material.dart';

class AuthService extends ChangeNotifier {
  User? currentUser() {
    // 현재 유저(로그인 되지 않은 경우 null 반환)
  }

  void signUp({
    required String email, // 이메일
    required String password, // 비밀번호
    required Function onSuccess, // 가입 성공시 호출되는 함수
    required Function(String err) onError, // 에러 발생시 호출되는 함수
  }) async {
    // 회원가입
  }

  void signIn({
    required String email, // 이메일
    required String password, // 비밀번호
    required Function onSuccess, // 로그인 성공시 호출되는 함수
    required Function(String err) onError, // 에러 발생시 호출되는 함수
  }) async {
    // 로그인
  }

  void signOut() async {
    // 로그아웃
  }
}
김강민님의 프로필 이미지
김강민
질문자

2022. 07. 26. 08:41

auth_service.dart 파일 입니다.

김강민님의 프로필 이미지
김강민
질문자

2022. 07. 26. 08:42

pubspec.yaml

 

name: bucket_list_with_firebase
description: A new Flutter project.

# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1

environment:
  sdk: ">=2.17.6 <3.0.0"

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  flutter:
    sdk: flutter

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2
  firebase_core_platform_interface: 4.4.1
  firebase_core: 1.10.6
  firebase_auth: 3.3.4
  cloud_firestore: 3.1.4
  provider: ^6.0.2

dev_dependencies:
  flutter_test:
    sdk: flutter

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^2.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.
flutter:
  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  # assets:
  #   - images/a_dot_burr.jpeg
  #   - images/a_dot_ham.jpeg

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

1

김강민님의 프로필 이미지
김강민
질문자

2022. 07. 25. 18:08

안녕하세요 

현재 MultiProvider 를 적용 한 다음에 저장을 누르면

Error: Required named parameter 'auth' must be provided.

_factory.delegateFor( 

라는 에러가 발생 해서 어떻게 해결 하면 되는 지 알 수 있을까요?