MovementSpeed초기화 안할시 언리얼 에디터 내에 OutputLog에서 초기화하라는 에러가 발생했습니다!
사진이 상당히 작네요;; 에러내용은
LogClass: Error: FloatProperty FABCharacterStat::MovementSpeed is not initialized properly even though its struct probably has a custom default constructor. Module:ArenaBattle File:GameData/ABCharacterStat.h
LogAutomationTest: Error: LogClass: FloatProperty FABCharacterStat::MovementSpeed is not initialized properly even though its struct probably has a custom default constructor. Module:ArenaBattle File:GameData/ABCharacterStat.h [log]
MovementSpeed초기화 안할시 언리얼 에디터 내에 OutputLog에서 초기화하라는 에러가 발생했습니다!
사진이 상당히 작네요;; 에러내용은
LogClass: Error: FloatProperty FABCharacterStat::MovementSpeed is not initialized properly even though its struct probably has a custom default constructor. Module:ArenaBattle File:GameData/ABCharacterStat.h
LogAutomationTest: Error: LogClass: FloatProperty FABCharacterStat::MovementSpeed is not initialized properly even though its struct probably has a custom default constructor. Module:ArenaBattle File:GameData/ABCharacterStat.h [log]
입니다!