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1강 초반에 vs와 언리얼엔진을 강의 내용대로 설치하고 파일을 생성하는데 컴파일 오류로 언리얼엔진이 생성되지 않습니다. 아래는 컴파일 실패 문구입니다. 환경은 언리얼엔진 현 최신버전인 언리얼5.3.2입니다.
프로젝트를 컴파일할 수 없었습니다. Visual Studio에서 여시겠습니까?
Running C:/Program Files/Epic Games/UE_5.3/Engine/Build/BatchFiles/Build.bat Development Win64 -Project="C:/UE5Part1/HelloUnreal/HelloUnreal.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" Development Win64 -Project="C:/UE5Part1/HelloUnreal/HelloUnreal.uproject" -TargetType=Editor -Progress -NoEngineChanges -NoHotReloadFromIDE
Log file: C:\Users\user\AppData\Local\UnrealBuildTool\Log.txt
Creating makefile for HelloUnrealEditor (no existing makefile)
@progress push 5%
Parsing headers for HelloUnrealEditor
Running Internal UnrealHeaderTool C:\UE5Part1\HelloUnreal\HelloUnreal.uproject C:\UE5Part1\HelloUnreal\Intermediate\Build\Win64\HelloUnrealEditor\Development\HelloUnrealEditor.uhtmanifest -WarningsAsErrors -installed
Total of 0 written
Reflection code generated for HelloUnrealEditor in 0.6614988 seconds
@progress pop
Building HelloUnrealEditor...
Using Visual Studio 2022 14.39.33520 toolchain (C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.39.33519) and Windows 10.0.22621.0 SDK (C:\Program Files (x86)\Windows Kits\10).
Determining max actions to execute in parallel (12 physical cores, 20 logical cores)
Executing up to 12 processes, one per physical core
------ Building 6 action(s) started ------
[1/6] Resource Default.rc2
[2/6] Compile [x64] SharedPCH.Engine.Cpp20.cpp
C:\Program Files\Epic Games\UE_5.3\Engine\Source\predefined C++ types (compiler internal)(420): error C2248: 'FHazardPointerCollection::FHazardRecord::FHazardRecord': private ??('FHazardPointerCollection::FHazardRecord' Ŭ???????? ?????? ????? ?????ϴ?
C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\HazardPointer.h(86): note: 'FHazardPointerCollection::FHazardRecord::FHazardRecord' ????? ????ʽÿ?
C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\HazardPointer.h(77): note: 'FHazardPointerCollection::FHazardRecord' ????? ????ʽÿ?
C:\Program Files\Epic Games\UE_5.3\Engine\Source\predefined C++ types (compiler internal)(420): note: ???? ??????ȭ ????Ʈ(??? ???????????ȭ ????Ʈ)??
C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\HazardPointer.h(133): note: ????Ǵ???????? ??????ȭ 'void __builtin_array_init_helper<FHazardPointerCollection::FHazardRecord>(_T *,size_t) noexcept(<expr>)'?? ??????? Ȯ??????
with
[
_T=FHazardPointerCollection::FHazardRecord
]
Total time in Parallel executor: 9.94 seconds
Total execution time: 12.41 seconds
답변 3
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CPU불량입니다... 인텔 CPU 불량증상이에요
교체받으세요 https://quasarzone.com/bbs/qf_cmr/views/2373867?commid=2379415&cpage=5
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언리얼 엔진은 계속 버전업이 되기에, 특정 버전 설치로 발생하는 환경 문제를 해결해드리기는 어렵습니다. 5.1로 학습해도 5.3에서 사용하는 코드는 동일하기 때문에, 학습은 5.1로 진행해주시면 좋겠습니다.
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